As a multiplayer game, the potential for fun and exciting gameplay stories will increase as additional players join the battlefield. We’re shifting our roadmap and reprioritizing existing target milestones to get to public beta faster. By opening the game to free players and launching on mobile sooner, the game will have a better foundation for new game modes that require higher active player count for quick matchmaking and a fun experience.
The goal of this priority shift is to increase daily active user count by reducing the friction of trying out the game as soon as possible, before additional features are added. While not yet perfect, the game’s technical foundation is ready to support public beta after the recent networking and security upgrades, and, given the recent market events and general economic conditions, we feel that removing the requirement of NFT ownership is a critical step for onboarding & growth going forward.